Rrl effects of mobile games to the academic performance

txt) or read online for free. This paper attempted to study the negative effects of online games on students’ academic performance. This study argued that there was no difference between academic performance and device usage in a lecture theatre amongst first-year undergraduate students from the same Luis Perez. After collecting information from correspondents, data is gathered about the effect of online games to the academic performance of First year students of SMCL in year 2010-2011 and encoded to pretest-posttest design to determine the effects of online games on the academic performance of the students. Gamification strategies offer a new set of tools to educators and, combined with the location services provided by those devices, allow the creation of innovative location-based mobile learning experiences. Specifically, the study seeks to understand students Jun 4, 2018 · The study by Pantling [20] looked at the effect of online games to the academic performance of students in the College of Teacher Education, and the results revealed that there was no significant — The usage of Internet enabled mobile phones is a 21st century experience which covers various operations. This research work examines phone usage and identified the effects internet enabled mobile phones have on the academic performance of students at the tertiary institutions using the Federal Polytechnic students of Ilaro, Ogun State in Nigeria as a case study. The article contains 8 tables with two sections each (for male and female participants), and 47 cited entries in the list references. On. This study aimed to find out the relationship between the level of online learning and the academic performance of BPEd students. The effect that 22. Feb 10, 2020 · The distribution of users on device usage. The effect size of board games (ES = 1. The purpose of this study was to investigate the association between on-line mobile gaming and academic performances among adolescent students in Aceh&#39;s elementary schools. Teachers. It is normally platform independent, relying on the web browser and appropriate plug-in. The research could help the school Apr 2, 2021 · This descriptive research was designed to find out the effect of electronic gadgets on the academic performance of senior high school (SHS) learners, study habit and level of proficiency in the use of electronic gadgets. T-test results revealed a significant Negative Effects of Online Games on Academic Performance Kurt Garcia 1, Nelson Jarabe , Jessie Paragas1 Pangasinan State University1 Abstract – This paper attempted to study the negative effects of online games on students’ academic performance. During the COVID-19 pandemic, the rise in online gaming and the absence of face-to-face education in schools has raised worries about the effect on students' academic performance. The paper reveals that boys tend to play games more than girls, and the most common age of players is 15-18 years old. 1 Time spent playing online games does not affect Academic Performance H1. 01). Keywords: video games, adolescence, teenagers, academic performance, school performance, school grades, school attendance years about the effects of online games that could be the factor in the declining academic performance of their children. Video games can act for students as a self-reward scheme. Conversely, the remaining 48. Video game addiction is part of the so-called Internet Gaming Disorder (IGD) and is often associated with Gambling Addiction. Several studies have shown that online games worsened the learning ability, attention issues, and lowered the academic performance of the Users of these forms of media made use of such technology gadgets as cell phones, tablets, laptops, desktop computers, and e-readers. The researcher aims to find out if online games have a significant effect on their studies and help students, parents, teachers, stakeholders, Playing mobile games can negatively impact students' academic performance in several ways: 1) It requires a significant amount of time that could otherwise be spent on schoolwork and studying. of played online games does not affect Academic Performance H2 Demographics affect Academic Performance H2. Previous research has found both positive and negative impacts of online gaming on cognitive skills and Analysis of Variance was used to measure the significant difference between the academic performance of the pupils and the hours spent in playing computer games. Senior High School. It The process is divided into five rectangular boxes with flow lines indicating the next step to be doned. It means not only playing on online game may impact the academic performance directly there is some problem or cause that may effects the performance of the students. (2022) states that if students' attitudes toward playing games online using mobile phones are not properly managed, this technology may impact their academic performance. This was conducted at four small implementers of SHS in the municipality of Sara, Iloilo. The data indicates that a majority of students, specifically 51. There have been many studies that sought to examine this issue and their findings point out to hard work, previous schooling, parents ’ education, family income and self motivation as factors that have a significant effect on the students GPA. This chapter introduces the background and scope of the study. The researchers aim to determine students' time spent playing mobile games like Mobile Legends, Clash of Clans, and Clash Royale and analyze the impact on their academic performance as measured by their quarterly general averages. 1. Internet addiction has been considered as a serious threat to mental health and the excessive use of the Internet has been linked to a variety of negative psychosocial consequences. In this literature review, we Effect of Online Games in Academic Performance among Senior High School (SHS) Students of Mount Carmel School of Maria Aurora. parents and students of the potentially harmful effects of playing video games. Dec 1, 2018 · In a meta-analysis, Sung, Chang, and Liu (2016) indicated a moderate positive effect of 0. de los Santos, Information Technology Department, Eastern Visayas State University, Tacloban City, Philippines. 6 In 2017, newzoo. Ricardo Papa Sr. Others, instead of learning in school, find it more difficult to learn since the internet, such as Facebook, Tiktok, and mobile games such as Mobile Legends, distract their thoughts. reveals th at 89% are using mobile phones, 65% are using. smartphone, 38% are usin g laptops or desktop com puters. 58,SD=1. This addiction may be associated to learners' academic performance especially in the implementation of the new learning modality in the School Year 2021-2022. Mar 5, 2021 · Keywords-Online technology gaming, Impact of online games on the behavior, effects of online games to the academic performance of student players. In the past decade, research has accumulated suggesting that excessive Internet use can lead to the development of a behavioral addiction. November 2019. The detail review of the literature was taken on the uses of electronic gadgets. Sep 30, 2021 · A significant positive relationship was seen between mobile phone dependency on behavior changes, P < 0. 126, p < 0. While games can provide stress relief and enjoyment, overuse leads students These games are played online, in which you can connect with multiple players. Aiming to find This paper examines the impact of video game addiction on university students’ performance. During the Covid-19 pandemic, the rise in online gaming and the absence of . Memorial High School Senior High School Department The Effects of Mobile Legends to the Academic Performance of HUMSS Senior High School Students In partial completion of the requirements in Practical Research 1 Submitted by: Carolino, Dharius Miguel Domanais, Abby España, Angela Joy Gabinete, Roland Paul Mabida, Mariel This document provides an introduction to a study on the effects of online gaming on grade 11 students. This document discusses a research study on the effects of mobile games on the academic performance of grade 12 students in Rosales National High School. To achieve this aim, innovative teaching methods are often deployed, including games and simulations, which form the subject of this paper. Online communication can also develop teamwork and collaboration skills. A descriptive cross-sectional study enabled the researchers to explore the level of mobile game dependency among the students enrolled in Telesforo and Natividad Alfonso High School dent academic performance and their personal characteristics (e. Conversely, Chuwarns about the negative effects Local Studies Online Games/Video Games Playing video games is often associated in our society with poor academic performance. Nov 1, 2021 · This study concluded that social media usage has a positive effect on students' academic performance [9] platforms in the Philippines are mobile and computer games, Facebook, Facebook Unlike academic performance, Call of Duty can affect this matter. This study aims to guide the student through their mobile game activities. 9%, expressed agreement with the notion that playing video game activities has an apparent effect on their academic performance. detrimental to their academic performance. To explore the effects of electronic gadgets on academic performance of secondary school students, structured questionnaire was designed to collect the data. docx), PDF File (. The data collected will be analyzed using statistical methods to determine whether there is a significant correlation between online gaming and academic performance. Dorol concluded that electronic games were related significantly to pupils’ academic performance with correlation of . It will examine students' gender and age profiles as well as the effects of online ONLINE GAMES: Effect on Academic. This study considered the amount of time tertiary level students used smartphones in sixteen learning activities and explored how it influenced their academic performance. Others might lack motivation and start procrastinating. Oct 2, 2023 · This study used the quasi-experimental two-group pretest-posttest design to determine the effects of online games on the student’s academic performance. H0: p = 0 There are a lot of students who play Mobile games (Mobile Legends), to the point of addiction that not only do they develop bad study habits, they no longer take care of their proper hygiene. The study aims to understand the impact of playing the mobile game Mobile Legends on the academic performance of students in a teacher education program The researchers recommended that parents should do something in limiting their children’s fondness in online games and that computer shop owners should prohibit students from playing online games during class hours. ) and phrases si nce the study papers are of different topi cs and mobile games research - Free download as Word Doc (. Merlin, Aerose Mortera, Sheina Maxene N. However, the negative side persists. In book: Games and Learning Alliance, 8th Jan 1, 2021 · performance, teache r s and academic perform ance, students and acade mic pe r- formance, hunger and academic performance e tc. Although there is a growing interest in mobile devices and their correlates and consequences for children, effects vary across related studies and the magnitude of the overall effect remains unclear With the changes brought about by the COVID-19 pandemic, playing online games significantly increases as it lessens the stress and reduces the negative effects of self-isolation which cope with the problems encountered by most of the Filipino students. The study aims to determine how playing online games affects students' class participation, study hours, absences, and overall academic performance. mathematics achievement in PreK-12 th grades. •. Email: vicente@evsu. interactive digital media has on the learning process is not completely negative. 194 significant . This document provides an introduction to a study on the effect of playing the mobile game Mobile Legends on the academic performance of grade 11 students at Mondragon Agro Industrial High School. It also seeks to understand why students play the game and identify both the Jan 19, 2023 · On the positive side, particular puzzle and strategy games improve problem-solving skills. There were more boys than girls-respondents. This document is a research paper presented to the faculty of The Lewis College that examines the effects of mobile games on the academic performance of grade 12 students. 523 for the application of mobile devices to education. Playing video games is a popular leisure activity among adolescents and youths. May 19, 2021 · With the universal use of mobile computing devices, there has been a notable increase in the number of mobile applications developed for educational purposes. Video games are a ubiquitous part of almost all children's and adolescents' lives, with 97% playing for at least one hour per day in the United States. The positive and negative uses of the electronics were discussed in the society. 2 Gender does not affect Academic Performance H2. Out of the independent variables being set in the study, the number of hours spent on playing OMG at This document is a chapter from a research paper that examines the impact of playing the online game Mobile Legends on the academic performance of male grade 10 students at Cirilo Roy Montejo National High School. The secondary aim was to adapt a self-. Understanding the stated The document discusses the effect of mobile game addiction on academic performance. Three hundred and seventy high. The consequences of some demographic factors on video game addiction levels were observed. Students may miss research on how they have used smartphones to support learning activities and how this relates to academic performance. No clear consensus regarding the size and direction of the effects of mobile phone use on academic performance exists within the scholarly literature. This anecdotal idea is supported by some research. internet usage, a total of 84% Nov 1, 2019 · Effects of Game-Based Learning on Academic Performance and Student Interest. 2) Frequent or excessive mobile game playing can lead to absenteeism from class. The literature also suggests that excessive mobile gaming can negatively impact students' academic performance by reducing the time they spend studying The purposed of the study was to describe the use of social networking sites and mobile-online games of the students that somewhat related to academic performance of Grade 11 General Academic Strand in MNHS-Main of the school year 2018-2019. Cornillez Jr. 001) but no association between online games addiction Jan 1, 2022 · The impact of mobile games on students' academic performance has been a subject of interest in various studies. Cognitive theory and multitasking research strongly support a negative effect while other studies have found little to no effect. , self-efficacy, student perceptions of course employability use, test anxiety, and surface strategy). It reviews related literature discussing both the positive and negative impacts of mobile gaming Mar 31, 2020 · Based on the report of the European Mobile Game Market in 2016, there were more than 2. The academic performance will become good or poor depending on the given effect. A sample (n= 317) of students from one private university in UAE was randomly selected. The respondents were the 154 Grade 11 senior high school students in Conceptual Framework Dependent variable Independent variable Gender Year level Time spent in playing Type of computer game Owning a PC Student Performance Statement of the problem This study aims to determine the perceived effects of online games to the academic performance among the selected IT students in CSU Carig, and seeks to answer the H1. et al. By the beginning of the second decade of the 21st century, computer games have long discarded the stigma of media non grata. 6 percent). Oct 1, 2021 · Data analysed using chi square in this study has shown an association between online games addiction and psychosocial effects (p-value = <0. The study aims to determine how playing Mobile Legends impacts students' health, studies, and hours spent on the game. Specifically, we assessed FOREIGN REVIEW OF RE LA TED LITERA TURE. 6. Email: giovanni. The findings revealed that majority of the students played mobile legends and spent mostly 2 hours playing OMG for a reason of boredom. The Output is the last step if the research. Those students who used the media wisely, their academic performance improved. The overall attitudes of the students on playing OMG were interpreted as Less Favorable (M=2. edu. 001) significantly outperformed the other two game types. 1% of students held a contrary perspective, disagreeing with this claim. Mobile gaming addiction is a growing concern that increases the user's risk for physical and psychological health problems. Research has shown that the utilization of mobile applications, such as educational games, can significantly enhance students' learning performance in subjects like Physical Education. Also, the kind of online mobile games played by the students at school obtained a significant and direct correlation with academic performance (r = 0. The purpose of this study was to find out how online video games affect the students’ intellectual capacity in relation to their academic performance and social behavior, Significance of the Study. This will provide facts concerning the status of the academic. 1007/978-3-030-34350-7_32. 1 Age does not affect Academic Performance H2. Many elementary school students are addicted to mobile games and cannot extricate themselves from games, some of them even steal their parents’ money to recharge for playing games and play truant. People's motivations for playing video games, as well as the potential benefits and drawbacks This document discusses a study on the effects of mobile games on the academic performance of grade 12 students. Online video games are video games played online via a mobile device, and are particularly popular when downloaded for free (e. CONCEPTUAL FRAMEWORK ADDICTION TO PLAYING ONLINE Oct 31, 2023 · Abstract and Figures. This research was initiated to identify the game type most suitable to our teaching environment and to identify game elements that students found interesting or useful Dec 8, 2023 · This paper aims to realize the impact of mobile educational games on contemporary students' learning behavior. Additionally, the analysis found that the obtained effect can be moderated by several variables, including field and level of Skoric et al (2009) found that while game addiction leads to negative academic performance, moderate engagement in gaming can lead to improved performance in an academic setting. 455, p < 0. 203, p = 0. 2 No. Some suggestions that enhance the supportive role of online games are structured for family and college education. , “freemium game” – games played for free and where customers can pay for extra features), and can be single-player or multiplayer games (Su, Chiang, Lee, & Chang, 2016). It discusses how internet and online gaming have become integral parts of daily life for many. g. This document discusses a study on the effects of online gaming on the academic performance of grade 12 students in Saint Ferdinand College. in Don Ramon E. 3 Type of School does not affect Academic Performance Apr 28, 2022 · Psychosocial Effect of Mobile Game on K12 Children Education Performance Public Awareness—Negative Content of Mobile Game. In general, IGD has been linked to a poorer academic performance of students in educational institutions. 11%) was the least. for a long time may separate individuals from real-life r e lationships, thus causing severer mental Gen. This research summarized the results from the experiment done to determine how online games affect students’ academic performance in Science 9. It provides background on the game's popularity and potential negative impacts. Researchers all over the world have varied findings on the effects of these forms of media on the academic performance of students. It is crucial for educators and the general public to ad-dress the issue of mobile game addiction in primary school stu-dents. Video game addiction is part of the so-called Internet Hence, the students who got involved and soon got addicted into playing mobile games whether these are pre-installed, offline, or online have also increased significantly. Costales Memorial National High School. Based on Skoric et al (2009) found that while mobile legend game addiction leads to negative academic performance, moderate engagement in gaming can lead to improved This document discusses a study on the effect of playing the mobile game Mobile Legends on the academic performance of grade 9 students in Larayan Extension. A longitudinal study found that Internet game addition/depression severity at an earlier time. Nisperos, Syrah Marie O. They lose interest in their studies, which causes them to drop out and become merely loiterers who are May 1, 2021 · Playing the video games could be very beneficial for the most excellent students. However, concerns have been raised regarding the negative effects of mobile Purpose: Although the mobile phone has been conspicuously proliferated in the past decades, little is known about its influence; especially its effect on student learning and academic performance. It also assessed whether Jan 31, 2024 · The findings revealed that educational mobile games have a large effect (g = 0. 035, which states Determinants of students &apos; performance have been the subject of ongoing debate among educators, academics, and policy makers. The study aims to determine how mobile games impact students' health, time spent playing games, types of games played, and academic performance. May 12, 2023 · A survey was conducted among a sample of students from NIS school(73 participants), to collect data on their gaming habits and academic performance. 000 and 0. However, a study conducted by Samaha and The amount of time spent on playing Mobile games specifically at home and the commonly played online mobile game at school can affect their academic performance " (De Los Santos et al. The link among the user’s characteristics, executed actions, and the game elements is still an open question. The best students winning approach is ‘Play hard – Study hard’. The vast majority of research by psychologists on the effects of " gaming " has been on its negative impact: the potential harm related to violence, addiction, and depression. Four This chapter provides a review of related literature on the effects of mobile games. It could lead to a decrease in academic performance due to a lack of time management. 5 billion video gamers across the globe. The research conducted is about the Effect of Playing Online Games on the Academic Learning of Senior High School in Sta Monica National High School, Sta. Quezon elementary school, DEPED, Manila was looked into by Dorol (2009). 1 Several studies have found that the majority of these players were adolescents aged 12-17 years, 2-5 with more usage among males than females. However, the research on board games (11. Performance of Grade 12 HUMSS students. Sep 6, 2021 · The results show that playing mobile games most of the time (both day and night) between this time interval indicates a very higher risk of being severely addicted to the mobile game. As the field of digital games and simulations is ever maturing, this paper attempts to systematically review the literature relevant to games and simulation pedagogy in Jan 31, 2019 · This meta-analysis examined the relationships between game-based learning for mathematics skills development and student. The respondents were the 154 Grade 11 senior high school students in Pangasinan State University- Dec 31, 2022 · Abstract. People cope with their e motional distre ss by playing online gam e s, but the excessive use of online games. ph. The t-test results showed that video gaming addiction levels differ significantly according to gender. On Respondents’ Profile, out of 218 pupil-respondents, there were 112 boys or (51. performance engaging online games, that would embolden them to help the students Abstract— Mobile gaming addiction is a growing concern that increases the user's risk for physical and psychological health problems. 97) on students’ learning performance, with puzzle games having the largest effect (g = 1. Student. 32) on students’ learning performance. school students participated in this study What are the effects of online games in academic performance among Senior High School (SHS) students? Objectives of the Study. ph Research into mobile game addiction has increased over the previous two decades. DOI: 10. Effects of Online Mobile Games on Academic Performance Online Mobile gaming is one-factor influencing students' academic performance. The study aims to determine if time spent playing Mobile Legends is associated with students' academic achievement, which will be measured by weighted average cess to cell phones. Mejia, Jhonphilip Mcclary, Joseph C. They found a positive correlation between game play Modern Psychological Studies (2011) 17: 37-44. With games studies established as an academic discipline, ludologists have determined - although not always agreed upon - what exactly computer games are (not), particularly vis-à-vis what were often felt to be somewhat intrusive attempts on the part of literary and Nov 5, 2022 · The aim of this paper is to examine the relationship between the time that higher education students spend playing video games during exam periods and their average grades in one Eastern European country. Sep 5, 2012 · Abstract. The study aims to determine the impact of online gaming on students' academic performance and social behavior. doc / . 2 Statement of the Problem This study aims to know the perceived effects of online games to the academic performance among the Grade 10 students in MSU-N IDS. o21 levels. Nov 22, 2021 · HYPOTHESIS a. Firstly, the research status of educational games is analyzed. Group 3 Members: Mercado, Ashley N. Jan 9, 2020 · The gamification of education can enhance levels of students’ engagement similar to what games can do, to improve their particular skills and optimize their learning. As technology use continues its steady growth among college students, both within and outside of the classroom, its effect on academic performance becomes an increasingly important question to address. Males students spend Jan 12, 2023 · The correlations between academic performance and gender, and academic performance and the time spent on mobile phones or laptops were found statistically significant (p=0. Monica, Hagonoy, Bulacan. It finds that students often become addicted to online gaming, neglecting schoolwork and other responsibilities. b. On the other hand, scientific studies have shown adverse outcomes based on the user’s preferences. It discusses potential negative physical consequences of gaming addiction such as carpal tunnel syndrome, headaches, backaches, and irregular eating habits. The excessive usage of mobile games has nega-tive impacts on children’s academic performance, physical health, and mental health, and may possibly have severe, irreversible im-plications. Feb 24, 2023 · In this study, it is found that meeting the need for personal growth, satisfying the need for social life and promoting academic performance are the main positive effects of playing online games. 4 percent) and 106 girls or (48. com reported that the active gamers in the Philippines Jul 10, 2017 · The focus of higher education institutions is the preparation of future professionals. pdf), Text File (. Giovanni N. Ha: p ≠ 0 There are a lot of students who do play Mobile games (Mobile Legends), however, a majority of them do not develop bad study habits. The study seeks to determine how much time players spend playing each day and the positive and negative effects on their academics and behavior. On the other hand, the number of hours spent at school, commonly played online mobile games at home, reasons for playing, and attitudes on playing an online mobile game show an Mar 4, 2020 · Even so, in a descriptive study conducted at Tacloban City among college students, it was reported that online games have adverse effect in the students academic performance with particular The effects of electronic games and other factors in the grade five pupils’academic performance at A. The more time students spend playing games, the less time they have to dedicate to their studies. Oct 27, 2014 · addiction and academic achievement. 045). 13). Studies show gaming addiction is linked to poorer general health, anxiety, sleep issues, and impaired social functioning. Sep 1, 2014 · Abstract. Excellent students spend more time on video games, but still they earn high grades. It seeks to assess the impact of online gaming on students' academic performance and social behavior. 007 Dec 10, 2020 · This study examined the association of internet use, and electronic game-play with academic performance respectively on weekdays and weekends in Australian children. delossantos@evsu. This research summarized the results from the experiment done to determine how online games affect students' academic performance in Science 9. One of the major objectives of this study was to determine the relationship between mobile game addiction and academic performance. Jun 27, 2019 · The impact of mobile applications and games on students' academic performance in the Philippines has been a subject of various studies. report instrument to measure game addiction. Mar 17, 2022 · As shown in Table 2, results show that the effect sizes significantly differ among the different game types for students' academic performance (Q b = 11. 001, which states that those participants spent more time on the mobile phone had developed negative behavior and also showed a significant negative relationship between mobile phone usage and academic performance, P < 0. Moreover, the authors wanted to explore the differences among students with regard to their age, gender, year of study, and employment status in relation to video game-playing habits. , 2020 ) titled ”Mobile Games and Academic Performance of University Students”. This study determined the effect of computer games on the academic performance of grade six pupils in selected catholic schools in Davao City during the school year 2012-2013. Therefore, in this research report, the dependent variable is the student's academic performance Significance of Study. Research by Bernal Lloréns and Sánchez-Ballestahighlights that games-based learning, specifically using tools like kahoot!, can enhance motivation and performance, particularly in students with an interest in advancing their studies. go bv wx ze mv ls jl jr rb qp